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Mobile Game Programming
Date
25 October 2024 - 3 February 2025
Role
- Designed and implemented all UI screens including Splash, Main Menu, Help, Settings, Pause, and Options pages
- Programmed character movement and integrated accelerometer-based controls
- Developed and continuously improved difficulty scaling mechanics
- Integrated and enhanced haptic feedback across gameplay moments (e.g., damage, alerts)
- Designed and implemented audio systems, including volume slider in the Options menu
- Managed overall game layout design and UI responsiveness
- Added Barry movement system and fine-tuned player feel and feedback
This was a pair project to create a mobile game. This was done using JavaScript in Android Studios.
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