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Mobile Game Programming

Date

25 October 2024 - 3 February 2025

Role

- Designed and implemented all UI screens including Splash, Main Menu, Help, Settings, Pause, and Options pages

- Programmed character movement and integrated accelerometer-based controls

- Developed and continuously improved difficulty scaling mechanics

- Integrated and enhanced haptic feedback across gameplay moments (e.g., damage, alerts)

- Designed and implemented audio systems, including volume slider in the Options menu

- Managed overall game layout design and UI responsiveness

- Added Barry movement system and fine-tuned player feel and feedback

This was a pair project to create a mobile game. This was done using JavaScript in Android Studios.

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